OctoMap: A probabilistic, flexible, and compact 3D mapping library for robotic systems.
Classes | |
class | AbstractOccupancyOcTree |
Interface class for all octree types that store occupancy. More... | |
class | AbstractOcTree |
This abstract class is an interface to all octrees and provides a factory design pattern for readin and writing all kinds of OcTrees to files (see read()). More... | |
class | AbstractOcTreeNode |
class | ColorOcTree |
class | ColorOcTreeNode |
class | CountingOcTree |
An AbstractOcTree which stores an internal counter per node / volume. More... | |
class | CountingOcTreeNode |
An Octree-node which stores an internal counter per node / volume. More... | |
struct | equal_keys |
comparator for keys More... | |
struct | hash_key |
class | KeyRay |
class | MapCollection |
class | MapNode |
class | OccupancyOcTreeBase |
Base implementation for Occupancy Octrees (e.g. More... | |
class | OcTree |
octomap main map data structure, stores 3D occupancy grid map in an OcTree. More... | |
class | OcTreeBase |
class | OcTreeBaseImpl |
OcTree base class, to be used with with any kind of OcTreeDataNode. More... | |
class | OcTreeBaseSE |
class | OcTreeDataNode |
Basic node in the OcTree that can hold arbitrary data of type T in value. More... | |
class | OcTreeKey |
OcTreeKey is a container class for internal key addressing. More... | |
class | OcTreeLUT |
Implements a lookup table that allows to computer keys of neighbor cells directly, see: Samet 1989, "Implementing ray tracing with octrees and neighbor finding". More... | |
class | OcTreeNode |
Nodes to be used in OcTree. More... | |
class | OcTreeNodeStamped |
class | OcTreeStamped |
class | Pointcloud |
A collection of 3D coordinates (point3d), which are regarded as endpoints of a 3D laser scan. More... | |
class | ScanEdge |
A connection between two ScanNodes. More... | |
class | ScanGraph |
A ScanGraph is a collection of ScanNodes, connected by ScanEdges. More... | |
class | ScanNode |
A 3D scan as Pointcloud, performed from a Pose6D. More... | |
Typedefs | |
typedef octomath::Vector3 | point3d |
Use Vector3 (float precision) as a point3d in octomap. More... | |
typedef octomath::Pose6D | pose6d |
Use our Pose6D (float precision) as pose6d in octomap. More... | |
typedef std::vector< octomath::Vector3 > | point3d_collection |
typedef std::list< octomath::Vector3 > | point3d_list |
typedef std::pair< point3d, double > | OcTreeVolume |
A voxel defined by its center point3d and its side length. More... | |
typedef std::unordered_set< OcTreeKey, OcTreeKey::KeyHash > | KeySet |
Data structure to efficiently compute the nodes to update from a scan insertion using a hash set. More... | |
typedef std::unordered_map< OcTreeKey, bool, OcTreeKey::KeyHash > | KeyBoolMap |
Data structrure to efficiently track changed nodes as a combination of OcTreeKeys and a bool flag (to denote newly created nodes) More... | |
Functions | |
std::ostream & | operator<< (std::ostream &out, ColorOcTreeNode::Color const &c) |
user friendly output in format (r g b) More... | |
float | logodds (double probability) |
compute log-odds from probability: More... | |
double | probability (double logodds) |
compute probability from logodds: More... | |
void | computeChildKey (const unsigned int &pos, const unsigned short int ¢er_offset_key, const OcTreeKey &parent_key, OcTreeKey &child_key) |
Computes the key of a child node while traversing the octree, given child index and current key. More... | |
unsigned char | computeChildIdx (const OcTreeKey &key, int depth) |
generate child index (between 0 and 7) from key at given tree depth More... | |
OcTreeKey | computeIndexKey (unsigned short int level, const OcTreeKey &key) |
Generates a unique key for all keys on a certain level of the tree. More... | |
typedef std::unordered_map<OcTreeKey, bool, OcTreeKey::KeyHash> octomap::KeyBoolMap |
Data structrure to efficiently track changed nodes as a combination of OcTreeKeys and a bool flag (to denote newly created nodes)
Definition at line 126 of file OcTreeKey.h.
typedef std::unordered_set<OcTreeKey, OcTreeKey::KeyHash> octomap::KeySet |
Data structure to efficiently compute the nodes to update from a scan insertion using a hash set.
Definition at line 115 of file OcTreeKey.h.
typedef std::pair<point3d, double> octomap::OcTreeVolume |
A voxel defined by its center point3d and its side length.
Definition at line 71 of file octomap_types.h.
typedef octomath::Vector3 octomap::point3d |
Use Vector3 (float precision) as a point3d in octomap.
Definition at line 63 of file octomap_types.h.
typedef std::vector<octomath::Vector3> octomap::point3d_collection |
Definition at line 67 of file octomap_types.h.
typedef std::list<octomath::Vector3> octomap::point3d_list |
Definition at line 68 of file octomap_types.h.
typedef octomath::Pose6D octomap::pose6d |
Use our Pose6D (float precision) as pose6d in octomap.
Definition at line 65 of file octomap_types.h.
|
inline |
generate child index (between 0 and 7) from key at given tree depth
Definition at line 190 of file OcTreeKey.h.
References octomap::OcTreeKey::k.
Referenced by octomap::OcTreeBaseImpl< OcTreeNodeStamped, AbstractOccupancyOcTree >::DEPRECATED().
|
inline |
Computes the key of a child node while traversing the octree, given child index and current key.
[in] | pos | index of child node (0..7) |
[in] | center_offset_key | constant offset of octree keys |
[in] | parent_key | current (parent) key |
[out] | child_key | computed child key |
Definition at line 176 of file OcTreeKey.h.
Generates a unique key for all keys on a certain level of the tree.
level | from the bottom (= tree_depth - depth of key) |
key | input indexing key (at lowest resolution / level) |
Definition at line 205 of file OcTreeKey.h.
|
inline |
compute log-odds from probability:
Definition at line 56 of file octomap_utils.h.
Referenced by octomap::AbstractOccupancyOcTree::setClampingThresMax(), octomap::AbstractOccupancyOcTree::setClampingThresMin(), octomap::AbstractOccupancyOcTree::setOccupancyThres(), octomap::AbstractOccupancyOcTree::setProbHit(), and octomap::AbstractOccupancyOcTree::setProbMiss().
std::ostream& octomap::operator<< | ( | std::ostream & | out, |
ColorOcTreeNode::Color const & | c | ||
) |
user friendly output in format (r g b)
|
inline |
compute probability from logodds:
Definition at line 61 of file octomap_utils.h.
Referenced by octomap::AbstractOccupancyOcTree::getClampingThresMax(), octomap::AbstractOccupancyOcTree::getClampingThresMin(), octomap::OcTreeNode::getOccupancy(), octomap::AbstractOccupancyOcTree::getOccupancyThres(), octomap::AbstractOccupancyOcTree::getProbHit(), and octomap::AbstractOccupancyOcTree::getProbMiss().
Page generated by Doxygen 1.8.9.1 for MRPT 1.3.2 SVN:Unversioned directory at Thu Dec 10 00:07:55 UTC 2015 |